Feedback
Share
Link
Link copied!
Ark Guide
Pelt, Hair, or Wool ID
IDs
Table of Contents
Explore
Search
Ark Guide
More
About Ark Guide
Copyright © 2021 ArkGuide.org and Ark Guide. All Rights Reserved.

All content on this website ("the Site") is the property of Ark Guide. The collection and assembly of content on this Site are the exclusive property of Ark Guide and are protected by copyright and other intellectual property laws. This site is not affiliated with ARK:Survival Evolved, the ARK franchise, Studio Wildcard or the game publisher. All game content and materials are trademarks and copyrights of their respective owners and licensors. We do not assert any claim of copyright for ARK:Survival Evolved or the ARK franchise. We are a fan site. This site is for entertainment purposes only. Use at your own risk. We assume no responsibility or liability for any errors or omissions in the content of this site.

Pelt, Hair, or Wool ID Share
Link
Link copied!

Ark Item ID Share
Link
Link copied!
Ark Name Pelt, Hair, or Wool
Class Name PrimalItemResource_PeltOrHair_C
Blueprint Path "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_PeltOrHair.PrimalItemResource_PeltOrHair'"
Category
Stack Size
How to Spawn Share
Link
Link copied!
Ark Spawn Commands There are multiple ways to spawn items in Ark.

You can use the Item ID with the admincheat GiveItemNum command, if the item ID exists. Not all Ark items have an Item ID. However, most items do have a Blueprint Path. Use the following command instead.

You can use the Blueprint Path with the admincheat GiveItem command.

Ark Spawn Command Examples Share
Link
Link copied!
Item ID: Command admincheat GiveItemNum [Item ID] [Quantity between 1 and the Stack Size] [Quality between 0 and 100] [1 or 0. 1 adds the item's blueprint and 0 adds the item]
Blueprint Path: Command admincheat GiveItem [Blueprint Path] [Quantity between 1 and the Stack Size] [Quality between 0 and 100] [1 or 0. 1 adds the item's blueprint and 0 adds the item]
Blueprint Path: Command Example The command admincheat GiveItem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_PeltOrHair.PrimalItemResource_PeltOrHair'" 1 1 0 will spawn Pelt, Hair, or Wool.

More IDs

See all...
Angler Gel
ID: Resource Resource 0.0 GFI AnglerGel 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_AnglerGel.PrimalItemResource_AnglerGel'"
Dermis
ID: Resource Resource 0.0 GFI Dermis 1 0 0 "Blueprint'/Game/Extinction/CoreBlueprints/Items/PrimalItem_TaxidermyDermis.PrimalItem_TaxidermyDermis'"
Scrap Metal Ingot
ID: Resource Resource 0.0 GFI ScrapMetalIngot 1 0 0 "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_ScrapMetalIngot.PrimalItemResource_ScrapMetalIngot'"
Fragmented Green Gem
ID: Resource Resource 0.0 GFI FracturedGem 1 0 0 "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_FracturedGem.PrimalItemResource_FracturedGem'"
Deathworm Horn
ID: Resource Resource 0.0 GFI KeratinSpike 1 0 0 "Blueprint'/Game/ScorchedEarth/Dinos/Deathworm/PrimalItemResource_KeratinSpike.PrimalItemResource_KeratinSpike'"
Achatina Paste
ID: Resource Resource 0.0 GFI SnailPaste 1 0 0 "Blueprint'/Game/PrimalEarth/Dinos/Achatina/PrimalItemResource_SnailPaste.PrimalItemResource_SnailPaste'"
Leech Blood
ID: Resource Resource 0.0 GFI LeechBlood 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_LeechBlood.PrimalItemResource_LeechBlood'"
Silicate
ID: Resource Resource 0.0 GFI Silicate 1 0 0 *Does Not Work* "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_Silicate.PrimalItemResource_Silicate'"
Propellant
ID: Resource Resource 0.0 GFI Propellant 1 0 0 "Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Propellant.PrimalItemResource_Propellant'"
Polymer
ID: Resource Resource 166.0 GFI Polymer 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Polymer.PrimalItemResource_Polymer'"

Additional IDs

See all...
Sand
ID: Resource Resource 0.0 GFI Sand 1 0 0 "Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Sand.PrimalItemResource_Sand'"
Oil (Tusoteuthis)
ID: Resource Resource 0.0 GFI SquidOil 1 0 0 "Blueprint'/Game/PrimalEarth/Dinos/Tusoteuthis/PrimalItemResource_SquidOil.PrimalItemResource_SquidOil'"
Obsidian
ID: Resource Resource 142.0 GFI Obsidian 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Obsidian.PrimalItemResource_Obsidian'"
Fiber
ID: Resource Resource 76.0 GFI Fiber 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Fibers.PrimalItemResource_Fibers'"
Metal Ingot
ID: Resource Resource 74.0 GFI MetalIngot 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_MetalIngot.PrimalItemResource_MetalIngot'"
Hide
ID: Resource Resource 10.0 GFI Hide 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Hide.PrimalItemResource_Hide'"
Blood Pack
ID: Resource Resource 45.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_BloodPack.PrimalItemConsumable_BloodPack'"
Re-Fertilizer
ID: Resource Resource 386.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/BaseBPs/PrimalItemConsumableMiracleGro.PrimalItemConsumableMiracleGro'"
Cementing Paste
ID: Resource Resource 146.0 GFI ChitinPaste 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ChitinPaste.PrimalItemResource_ChitinPaste'"
Keratin
ID: Resource Resource 217.0 GFI Keratin 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Keratin.PrimalItemResource_Keratin'"

More IDs

See all...
Blue Crystalized Sap
ID: Resource Resource 0.0 GFI BlueSap 1 0 0 "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_BlueSap.PrimalItemResource_BlueSap'"
Ammonite Bile
ID: Resource Resource 0.0 GFI AmmoniteBlood 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_AmmoniteBlood.PrimalItemResource_AmmoniteBlood'"
Wood
ID: Resource Resource 7.0 GFI Wood 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Wood.PrimalItemResource_Wood'"
Leech Blood or Horns
ID: Resource Resource 0.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResourceGeneric_Curing.PrimalItemResourceGeneric_Curing'"
Dinosaur Bone
ID: Resource Resource 0.0 GFI Arkbone 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ARKBone.PrimalItemResource_ARKBone'"
Preserving Salt
ID: Resource Resource 0.0 GFI PreservingSalt 1 0 0 "Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_PreservingSalt.PrimalItemResource_PreservingSalt'"
Absorbent Substrate
ID: Resource Resource 0.0 GFI SubstrateAbsorbent 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_SubstrateAbsorbent.PrimalItemResource_SubstrateAbsorbent'"
Gasoline
ID: Resource Resource 164.0 GFI Gasoline 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Gasoline.PrimalItemResource_Gasoline'"
Charge Battery
ID: Resource Resource 0.0 GFI ChargeBattery 1 0 0 "Blueprint'/Game/Aberration/WeaponGlowStickCharge/PrimalItem_ChargeBattery.PrimalItem_ChargeBattery'"
Corrupted Wood
ID: Resource Resource 0.0 "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_CorruptedWood.PrimalItemResource_CorruptedWood'"

All of Ark Guide

See all...
Manticore
Creature ID: Normal Bosses Normal Bosses Manticore
Bunk Bed
ID: Structure Structure 0.0 GFI Bed_Modern 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_Bed_Modern.PrimalItemStructure_Bed_Modern'"
SetGodMode
Command: Player Command SetGodMode Turns on and off God mode. Player Command
Direwolf
Creature ID: Normal Mammals Normal Mammals Direwolf
Climbing Pick
ID: Weapon Weapon 0.0 GFI WeaponClimbPick 1 0 0 "Blueprint'/Game/Aberration/CoreBlueprints/Weapons/PrimalItem_WeaponClimbPick.PrimalItem_WeaponClimbPick'"
God
Command: Player Command God Turns on God Mode. You will be invulnerable to damage from explosions, falling, or attacks. You can still drown. Player Command
SetImprintedPlayer
Command: Dino Command SetImprintedPlayer Changes the imprinted player of the target dino to the provided player ID. Dino Command
GiveCreativeModeToTarget
Command: Creative Mode Command GiveCreativeModeToTarget Sets the target you are visiting in Creative Mode. Creative Mode Command
Element
ID: Resource Resource 0.0 GFI Element 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Element.PrimalItemResource_Element'"

Similar IDs to Pelt, Hair, or Wool ID

See all...
Pelt, Hair, or Wool
ID: Resource Resource 0.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_PeltOrHair.PrimalItemResource_PeltOrHair'"
Wool
ID: Resource Resource 0.0 GFI Wool 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Wool.PrimalItemResource_Wool'"
Sloped Wood Wall Left
ID: Structure Structure 398.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Roofs/Wood/PrimalItemStructure_WoodWall_Sloped_Left.PrimalItemStructure_WoodWall_Sloped_Left'"
Sloped Wood Wall Right
ID: Structure Structure 399.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Roofs/Wood/PrimalItemStructure_WoodWall_Sloped_Right.PrimalItemStructure_WoodWall_Sloped_Right'"
Camera
ID: Tool Tool 0.0 GFI Camera 1 0 0 "Blueprint'/Game/PrimalEarth/Test/PrimalItem_Camera.PrimalItem_Camera'"
Procoptodon
Saddle: Hide, Pelt, Fiber, Metal Ingot 500x Hide, 150x Pelt, 200x Fiber, 70x Metal Ingot Hide, Pelt, Fiber, Metal Ingot 23.0 35.0
Human Hair
ID: Resource Resource 0.0 GFI Hair 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Hair.PrimalItemResource_Hair'"
Sloped Stone Wall Left
Engram: 27.0 3.0 Sloped Wood Wall Left, Stone Wall 27.0 3.0
Sloped Metal Wall Left
Engram: 47.0 7.0 Metal Wall, Sloped Stone Wall Left 47.0 7.0
Sloped Wood Wall Left
Engram: 12.0 3.0 Wooden Wall, Sloped Thatch Wall Left 12.0 3.0