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Ark Guide
Oil Jar ID
Table of Contents
Ark Guide
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Oil Jar ID Share
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Ark Item ID Share
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Ark Name Oil Jar
Class Name PrimalItem_WeaponOilJar_C
Blueprint Path "Blueprint'/Game/ScorchedEarth/WeaponOilJar/PrimalItem_WeaponOilJar.PrimalItem_WeaponOilJar'"
Stack Size
How to Spawn Share
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Ark Spawn Commands There are multiple ways to spawn items in Ark.

You can use the Item ID with the admincheat GiveItemNum command, if the item ID exists. Not all Ark items have an Item ID. However, most items do have a Blueprint Path. Use the following command instead.

You can use the Blueprint Path with the admincheat GiveItem command.

Ark Spawn Command Examples Share
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Item ID: Command admincheat GiveItemNum [Item ID] [Quantity between 1 and the Stack Size] [Quality between 0 and 100] [1 or 0. 1 adds the item's blueprint and 0 adds the item]
Blueprint Path: Command admincheat GiveItem [Blueprint Path] [Quantity between 1 and the Stack Size] [Quality between 0 and 100] [1 or 0. 1 adds the item's blueprint and 0 adds the item]
Blueprint Path: Command Example The command admincheat GiveItem "Blueprint'/Game/ScorchedEarth/WeaponOilJar/PrimalItem_WeaponOilJar.PrimalItem_WeaponOilJar'" 1 1 0 will spawn Oil Jar.

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Cluster Grenade
ID: Weapon Weapon 0.0 GFI ClusterGrenade 1 0 0 "Blueprint'/Game/ScorchedEarth/WeaponClusterGrenade/PrimalItem_WeaponClusterGrenade.PrimalItem_WeaponClusterGrenade'"
ID: Weapon Weapon 0.0 GFI FlameThrow 1 0 0 "Blueprint'/Game/ScorchedEarth/WeaponFlamethrower/PrimalItem_WeapFlamethrower.PrimalItem_WeapFlamethrower'"
Assault Rifle
ID: Weapon Weapon 2.0 GFI WeaponRifle 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponRifle.PrimalItem_WeaponRifle'"
Fabricated Pistol
ID: Weapon Weapon 244.0 GFI Pistol 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMachinedPistol.PrimalItem_WeaponMachinedPistol'"
Tripwire Narcotic Trap
ID: Weapon Weapon 325.0 GFI PoisonTrap 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponPoisonTrap.PrimalItem_WeaponPoisonTrap'"
Charge Lantern
ID: Weapon Weapon 0.0 GFI LanternCharge 1 0 0 "Blueprint'/Game/Aberration/WeaponRadioactiveLanternCharge/PrimalItem_WeaponRadioactiveLanternCharge.PrimalItem_WeaponRadioactiveLanternCharge'"
ID: Weapon Weapon 57.0 GFI Spear 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponSpear.PrimalItem_WeaponSpear'"
ID: Weapon Weapon 452.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponHandcuffs.PrimalItem_WeaponHandcuffs'"
Rocket Launcher
ID: Weapon Weapon 3.0 GFI rocketlauncher 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponRocketLauncher.PrimalItem_WeaponRocketLauncher'"
Tek Sword
ID: Weapon Weapon 0.0 GFI TekSword 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponTekSword.PrimalItem_WeaponTekSword'"

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Plant Species Z Fruit
ID: Weapon Weapon 0.0 "Blueprint'/Game/Aberration/WeaponPlantSpeciesZ/PrimalItem_PlantSpeciesZ_Grenade.PrimalItem_PlantSpeciesZ_Grenade'"
ID: Weapon Weapon 267.0 GFI Shotgun 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponShotgun.PrimalItem_WeaponShotgun'"
ID: Weapon Weapon 362.0 GFI CrossBow 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponCrossbow.PrimalItem_WeaponCrossbow'"
Spray Painter
ID: Weapon Weapon 392.0 GFI SprayPaint 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponSprayPaint.PrimalItem_WeaponSprayPaint'"
Climbing Pick
ID: Weapon Weapon 0.0 GFI WeaponClimbPick 1 0 0 "Blueprint'/Game/Aberration/CoreBlueprints/Weapons/PrimalItem_WeaponClimbPick.PrimalItem_WeaponClimbPick'"
Electric Prod
ID: Weapon Weapon 451.0 GFI Prod 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponProd.PrimalItem_WeaponProd'"
Longneck Rifle
ID: Weapon Weapon 132.0 GFI OneShotRifle 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponOneShotRifle.PrimalItem_WeaponOneShotRifle'"
Tek Railgun
ID: Weapon Weapon 0.0 GFI TekSniper 1 0 0 "Blueprint'/Game/Aberration/WeaponTekSniper/PrimalItem_TekSniper.PrimalItem_TekSniper'"
Large Bear Trap
ID: Weapon Weapon 384.0 GFI BearTrap_Large 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_BearTrap_Large.PrimalItemStructure_BearTrap_Large'"
Harpoon Launcher
ID: Weapon Weapon 0.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponHarpoon.PrimalItem_WeaponHarpoon'"

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Pump-Action Shotgun
ID: Weapon Weapon 361.0 GFI MachinedShot 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMachinedShotgun.PrimalItem_WeaponMachinedShotgun'"
Glow Stick
ID: Weapon Weapon 0.0 GFI GlowStick 1 0 0 "Blueprint'/Game/Aberration/WeaponGlowStickThrow/PrimalItem_GlowStick.PrimalItem_GlowStick'"
Plant Species Y Trap
ID: Weapon Weapon 0.0 "Blueprint'/Game/ScorchedEarth/WeaponPlantSpeciesY/PrimalItemStructure_PlantSpeciesYTrap.PrimalItemStructure_PlantSpeciesYTrap'"
Compound Bow
ID: Weapon Weapon 376.0 GFI CompoundBow 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponCompoundBow.PrimalItem_WeaponCompoundBow'"
Fabricated Sniper Rifle
ID: Weapon Weapon 436.0 GFI MachinedSniper 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMachinedSniper.PrimalItem_WeaponMachinedSniper'"
ID: Weapon Weapon 5.0 GFI Bow 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponBow.PrimalItem_WeaponBow'"
Scout Remote
ID: Weapon Weapon 0.0 "Blueprint'/Game/Extinction/Dinos/Scout/PrimalItem_WeaponScoutRemote.PrimalItem_WeaponScoutRemote'"
Tek Grenade
ID: Weapon Weapon 0.0 GFI TekGrenade 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_TekGrenade.PrimalItem_TekGrenade'"
Improvised Explosive Device
ID: Weapon Weapon 46.0 GFI TripWire 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponTripwireC4.PrimalItem_WeaponTripwireC4'"
Poison Grenade
ID: Weapon Weapon 435.0 GFI PoisonGrenade 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_PoisonGrenade.PrimalItem_PoisonGrenade'"

All of Ark Guide

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Command: Tribe Managment Command TakeTribe Gives the player all of the tribe's dinos and structures. Tribe Managment Command
Command: Dino Command ForceTameAOE Force tames every dino in specified radius. The default is 2000. Dino Command
Alpha Rex
Creature ID: Normal Alpha Predators Normal Alpha Predators Elite Rex
Command: Dino Command SetTargetDinoColor Sets the dino you target to a particular color. Dino Command
Behemoth Reinforced Dinosaur Gate
ID: Structure Structure 382.0 GFI StoneGateLarge 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Stone/PrimalItemStructure_StoneGateLarge.PrimalItemStructure_StoneGateLarge'"
Creature ID: Creatures of Extinction Fantasy Creatures of Extinction Fantasy Enforcer
Command: Teleportation Command TPCoords Moves you to the specified GPS position immediately. Teleportation Command
Creature ID: Normal Mammals Normal Mammals Daeodon
Ice Titan Trophy
ID: Trophy Trophy 0.0 "Blueprint'/Game/Extinction/CoreBlueprints/Trophies/PrimalItemTrophy_Kaiju_Ice.PrimalItemTrophy_Kaiju_Ice'"
Unassembled Enforcer
ID: Consumable Consumable 0.0 "Blueprint'/Game/Extinction/CoreBlueprints/Items/PrimalItem_Spawner_Enforcer.PrimalItem_Spawner_Enforcer'"

Similar IDs to Oil Jar ID

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Nirvana Tonic
Recipe: 207x Potent Dust, 24x Cooked Prime Meat, 200x Mejoberry, 72x Narcotic, 72x Stimulant, 20x Rare Mushroom, 20x Rare Flower Unlearns all levels and experience. Engrams are retained. 5 hours
Dye: Tintoberry, Charcoal 15 Tintoberry
2 Charcoal Tintoberry, Charcoal #ff0000
Beer Jar
Recipe: Beer Liquid, Water Jar Increases damage resistance, Rapidly decreases Stamina, Increases insulation, Decreases water consumption 2 minutes
Beer Liquid
Recipe: 40x Thatch, 50x Berries Use this to make a Beer Jar
Dye: Amarberry, Azulberry, Tintoberry, Stimberry, Gunpowder 4 Amarberry
1 Azulberry
7 Tintoberry
6 Stimberry
Gunpowder Amarberry, Azulberry, Tintoberry, Stimberry, Gunpowder #ffedb2
Dye: Azulberry, Charcoal 15 Azulberry
2 Charcoal Azulberry, Charcoal #0000ff
Cooked Meat Jerky
Recipe: 1x Oil, 3x Sparkpowder, 1x Cooked Meat Use to cook kibbles 2 days
Dye: Narcoberry, Charcoal 15 Narcoberry
2 Charcoal Narcoberry, Charcoal #1c1c1c
Mushroom Brew
Recipe: 5x Aggeravic Mushroom, 5x Aquatic Mushroom, 5x Ascerbic Mushroom, 5x Auric Mushroom, 3x Sap, 3x Congealed Gas Ball Protects tame creatures from radiation for 2 minutes 5 hours
Prime Meat Jerky
Recipe: 1x Oil, 3x Sparkpowder, 1x Cooked Prime Meat Use to cook kibbles 2 days