Feedback
Share
Link
Link copied!
Ark Guide
Metal Sickle ID
IDs
Table of Contents
Explore
Search
Ark Guide
More
About Ark Guide
Copyright © 2021 ArkGuide.org and Ark Guide. All Rights Reserved.

All content on this website ("the Site") is the property of Ark Guide. The collection and assembly of content on this Site are the exclusive property of Ark Guide and are protected by copyright and other intellectual property laws. This site is not affiliated with ARK:Survival Evolved, the ARK franchise, Studio Wildcard or the game publisher. All game content and materials are trademarks and copyrights of their respective owners and licensors. We do not assert any claim of copyright for ARK:Survival Evolved or the ARK franchise. We are a fan site. This site is for entertainment purposes only. Use at your own risk. We assume no responsibility or liability for any errors or omissions in the content of this site.

Metal Sickle ID Share
Link
Link copied!

Ark Item ID Share
Link
Link copied!
Ark Name Metal Sickle
Ark Item ID 380
Class Name PrimalItem_WeaponSickle_C
Blueprint Path "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponSickle.PrimalItem_WeaponSickle'"
Ark GFI Codes GFI Sickle 1 0 0
Category
Stack Size
How to Spawn Share
Link
Link copied!
Ark Spawn Commands There are multiple ways to spawn items in Ark.

You can use the Item ID with the admincheat GiveItemNum command, if the item ID exists. Not all Ark items have an Item ID. However, most items do have a Blueprint Path. Use the following command instead.

You can use the Blueprint Path with the admincheat GiveItem command.

Ark Spawn Command Examples Share
Link
Link copied!
Item ID: Command admincheat GiveItemNum [Item ID] [Quantity between 1 and the Stack Size] [Quality between 0 and 100] [1 or 0. 1 adds the item's blueprint and 0 adds the item]
Item ID: Command Example The command admincheat GiveItemNum 380 1 1 0 will spawn Metal Sickle.
Blueprint Path: Command admincheat GiveItem [Blueprint Path] [Quantity between 1 and the Stack Size] [Quality between 0 and 100] [1 or 0. 1 adds the item's blueprint and 0 adds the item]
Blueprint Path: Command Example The command admincheat GiveItem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponSickle.PrimalItem_WeaponSickle'" 1 1 0 will spawn Metal Sickle.

Other IDs

See all...
Paintbrush
ID: Tool Tool 38.0 GFI Paintbrush 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponPaintbrush.PrimalItem_WeaponPaintbrush'"
Metal Pick
ID: Tool Tool 35.0 GFI MetalPick 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMetalPick.PrimalItem_WeaponMetalPick'"
Taxidermy Tool
ID: Tool Tool 0.0 "Blueprint'/Game/Extinction/CoreBlueprints/Weapons/PrimalItem_WeaponTaxidermyTool.PrimalItem_WeaponTaxidermyTool'"
Metal Hatchet
ID: Tool Tool 36.0 GFI MetalHatchet 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMetalHatchet.PrimalItem_WeaponMetalHatchet'"
Fishing Rod
ID: Tool Tool 0.0 GFI Fishing 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponFishingRod.PrimalItem_WeaponFishingRod'"
Radio
ID: Tool Tool 141.0 GFI Radio 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItemRadio.PrimalItemRadio'"
Whip
ID: Tool Tool 0.0 GFI Whip 1 0 0 "Blueprint'/Game/ScorchedEarth/WeaponWhip/PrimalItem_WeaponWhip.PrimalItem_WeaponWhip'"
Chainsaw
ID: Tool Tool 0.0 "Blueprint'/Game/ScorchedEarth/WeaponChainsaw/PrimalItem_ChainSaw.PrimalItem_ChainSaw'"
Magnifying Glass
ID: Tool Tool 0.0 GFI MagnifyingGlass 1 0 0 "Blueprint'/Game/PrimalEarth/Test/PrimalItem_WeaponMagnifyingGlass.PrimalItem_WeaponMagnifyingGlass'"
Scissors
ID: Tool Tool 0.0 GFI Scissors 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponScissors.PrimalItem_WeaponScissors'"

Other IDs

See all...
Camera
ID: Tool Tool 0.0 GFI Camera 1 0 0 "Blueprint'/Game/PrimalEarth/Test/PrimalItem_Camera.PrimalItem_Camera'"
Empty Cryopod
ID: Tool Tool 0.0 "Blueprint'/Game/Extinction/CoreBlueprints/Weapons/PrimalItem_WeaponEmptyCryopod.PrimalItem_WeaponEmptyCryopod'"
Compass
ID: Tool Tool 137.0 GFI Compass 1 0 0 "Blueprint'/Game/PrimalEarth/Test/PrimalItem_WeaponCompass.PrimalItem_WeaponCompass'"
Stone Hatchet
ID: Tool Tool 34.0 GFI StoneHatchet 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponStoneHatchet.PrimalItem_WeaponStoneHatchet'"
Torch
ID: Tool Tool 37.0 GFI Torch 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponTorch.PrimalItem_WeaponTorch'"
Blood Extraction Syringe
ID: Tool Tool 44.0 GFI Blood 1 0 0 "Blueprint'/Game/PrimalEarth/Test/PrimalItem_BloodExtractor.PrimalItem_BloodExtractor'"
Pliers
ID: Tool Tool 0.0 GFI Pliers 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/PrimalItem_Pliers.PrimalItem_Pliers'"
Stone Pick
ID: Tool Tool 33.0 GFI StonePick 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponStonePick.PrimalItem_WeaponStonePick'"
Spyglass
ID: Tool Tool 283.0 GFI SpyGlass 1 0 0 "Blueprint'/Game/PrimalEarth/Test/PrimalItem_WeaponSpyglass.PrimalItem_WeaponSpyglass'"
GPS
ID: Tool Tool 72.0 GFI GPS 1 0 0 "Blueprint'/Game/PrimalEarth/Test/PrimalItem_WeaponGPS.PrimalItem_WeaponGPS'"

All of Ark Guide

See all...
TakeTribe
Command: Tribe Managment Command TakeTribe Gives the player all of the tribe's dinos and structures. Tribe Managment Command
ForceTameAOE
Command: Dino Command ForceTameAOE Force tames every dino in specified radius. The default is 2000. Dino Command
Alpha Rex
Creature ID: Normal Alpha Predators Normal Alpha Predators Elite Rex
SetTargetDinoColor
Command: Dino Command SetTargetDinoColor Sets the dino you target to a particular color. Dino Command
Behemoth Reinforced Dinosaur Gate
ID: Structure Structure 382.0 GFI StoneGateLarge 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Stone/PrimalItemStructure_StoneGateLarge.PrimalItemStructure_StoneGateLarge'"
Enforcer
Creature ID: Creatures of Extinction Fantasy Creatures of Extinction Fantasy Enforcer
TPCoords
Command: Teleportation Command TPCoords Moves you to the specified GPS position immediately. Teleportation Command
Daeodon
Creature ID: Normal Mammals Normal Mammals Daeodon
Ice Titan Trophy
ID: Trophy Trophy 0.0 "Blueprint'/Game/Extinction/CoreBlueprints/Trophies/PrimalItemTrophy_Kaiju_Ice.PrimalItemTrophy_Kaiju_Ice'"
Unassembled Enforcer
ID: Consumable Consumable 0.0 "Blueprint'/Game/Extinction/CoreBlueprints/Items/PrimalItem_Spawner_Enforcer.PrimalItem_Spawner_Enforcer'"

Similar IDs to Metal Sickle ID

See all...
Metal
ID: Resource Resource 9.0 GFI Metal 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Metal.PrimalItemResource_Metal'"
Simple Bullet
ID: Ammunition Ammunition 4.0 GFI SimpleBullet 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItemAmmo_SimpleBullet.PrimalItemAmmo_SimpleBullet'"
Simple Shotgun Ammo
ID: Ammunition Ammunition 268.0 GFI SimpleShotGunBullet 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItemAmmo_SimpleShotgunBullet.PrimalItemAmmo_SimpleShotgunBullet'"
Simple Rifle Ammo
ID: Ammunition Ammunition 144.0 GFI SimpleRifleBullet 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItemAmmo_SimpleRifleBullet.PrimalItemAmmo_SimpleRifleBullet'"
Metal Railing
ID: Structure Structure 0.0 GFI MetalRailing 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Metal/PrimalItemStructure_MetalRailing.PrimalItemStructure_MetalRailing'"
Metal Sickle
Engram: 30.0 12.0 Metal Hatchet, Metal Pick 30.0 12.0
Single Panel Flag
ID: Structure Structure 374.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_Flag_Single.PrimalItemStructure_Flag_Single'"
Simple Pistol
ID: Weapon Weapon 1.0 GFI WeaponGun 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponGun.PrimalItem_WeaponGun'"
Metal Sickle
ID: Tool Tool 380.0 GFI Sickle 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponSickle.PrimalItem_WeaponSickle'"
Simple Bed
ID: Structure Structure 129.0 GFI Bed_Simple 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_Bed_Simple.PrimalItemStructure_Bed_Simple'"