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Fragmented Green Gem ID
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Fragmented Green Gem ID Share
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Ark Item ID Share
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Ark Name Fragmented Green Gem
Class Name PrimalItemResource_FracturedGem_C
Blueprint Path "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_FracturedGem.PrimalItemResource_FracturedGem'"
Ark GFI Codes GFI FracturedGem 1 0 0
Category
Stack Size
How to Spawn Share
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Ark Spawn Commands There are multiple ways to spawn items in Ark.

You can use the Item ID with the admincheat GiveItemNum command, if the item ID exists. Not all Ark items have an Item ID. However, most items do have a Blueprint Path. Use the following command instead.

You can use the Blueprint Path with the admincheat GiveItem command.

Ark Spawn Command Examples Share
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Item ID: Command admincheat GiveItemNum [Item ID] [Quantity between 1 and the Stack Size] [Quality between 0 and 100] [1 or 0. 1 adds the item's blueprint and 0 adds the item]
Blueprint Path: Command admincheat GiveItem [Blueprint Path] [Quantity between 1 and the Stack Size] [Quality between 0 and 100] [1 or 0. 1 adds the item's blueprint and 0 adds the item]
Blueprint Path: Command Example The command admincheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_FracturedGem.PrimalItemResource_FracturedGem'" 1 1 0 will spawn Fragmented Green Gem.

Additional IDs

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Narcotic
ID: Resource Resource 123.0 GFI Narcotic 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Narcotic.PrimalItemConsumable_Narcotic'"
Unstable Element
ID: Resource Resource 0.0 GFI ElementRefined 1 0 0 "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_ElementRefined.PrimalItemResource_ElementRefined'"
Polymer
ID: Resource Resource 166.0 GFI Polymer 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Polymer.PrimalItemResource_Polymer'"
Silicate
ID: Resource Resource 0.0 GFI Silicate 1 0 0 *Does Not Work* "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_Silicate.PrimalItemResource_Silicate'"
Corrupted Nodule
ID: Resource Resource 0.0 GFI CorruptedPolymer 1 0 0 "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_CorruptedPolymer.PrimalItemResource_CorruptedPolymer'"
Charge Battery
ID: Resource Resource 0.0 GFI ChargeBattery 1 0 0 "Blueprint'/Game/Aberration/WeaponGlowStickCharge/PrimalItem_ChargeBattery.PrimalItem_ChargeBattery'"
Re-Fertilizer
ID: Resource Resource 386.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/BaseBPs/PrimalItemConsumableMiracleGro.PrimalItemConsumableMiracleGro'"
Charcoal
ID: Resource Resource 77.0 GFI Charcoal 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Charcoal.PrimalItemResource_Charcoal'"
Chitin
ID: Resource Resource 11.0 GFI Chitin 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Chitin.PrimalItemResource_Chitin'"
Cementing Paste
ID: Resource Resource 146.0 GFI ChitinPaste 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ChitinPaste.PrimalItemResource_ChitinPaste'"

More IDs

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Woolly Rhino Horn
ID: Resource Resource 0.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Horn.PrimalItemResource_Horn'"
Rare Mushroom
ID: Resource Resource 251.0 GFI RareMushroom 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_RareMushroom.PrimalItemResource_RareMushroom'"
Sap
ID: Resource Resource 0.0 GFI Sap 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Sap.PrimalItemResource_Sap'"
Keratin
ID: Resource Resource 217.0 GFI Keratin 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Keratin.PrimalItemResource_Keratin'"
Scrap Metal
ID: Resource Resource 0.0 GFI ScrapMetal 1 0 0 "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_ScrapMetal.PrimalItemResource_ScrapMetal'"
Clay
ID: Resource Resource 0.0 GFI Clay 1 0 0 "Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Clay.PrimalItemResource_Clay'"
Obsidian
ID: Resource Resource 142.0 GFI Obsidian 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Obsidian.PrimalItemResource_Obsidian'"
Pelt
ID: Resource Resource 424.0 GFI Pelt 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Pelt.PrimalItemResource_Pelt'"
Propellant
ID: Resource Resource 0.0 GFI Propellant 1 0 0 "Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Propellant.PrimalItemResource_Propellant'"
Crystal
ID: Resource Resource 78.0 GFI Crystal 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Crystal.PrimalItemResource_Crystal'"

Other IDs

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Fiber
ID: Resource Resource 76.0 GFI Fiber 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Fibers.PrimalItemResource_Fibers'"
Blood Pack
ID: Resource Resource 45.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_BloodPack.PrimalItemConsumable_BloodPack'"
Metal Ingot
ID: Resource Resource 74.0 GFI MetalIngot 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_MetalIngot.PrimalItemResource_MetalIngot'"
Black Pearl
ID: Resource Resource 0.0 GFI BlackPearl 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_BlackPearl.PrimalItemResource_BlackPearl'"
Metal
ID: Resource Resource 9.0 GFI Metal 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Metal.PrimalItemResource_Metal'"
Raw Salt
ID: Resource Resource 0.0 GFI RawSalt 1 0 0 "Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_RawSalt.PrimalItemResource_RawSalt'"
Element
ID: Resource Resource 0.0 GFI Element 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Element.PrimalItemResource_Element'"
Thatch
ID: Resource Resource 75.0 GFI Thatch 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Thatch.PrimalItemResource_Thatch'"
Leech Blood or Horns
ID: Resource Resource 0.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResourceGeneric_Curing.PrimalItemResourceGeneric_Curing'"
Stimulant
ID: Resource Resource 124.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Stimulant.PrimalItemConsumable_Stimulant'"

All of Ark Guide

See all...
Artifact of the Hunter
ID: Artifact Artifact 148.0 GFI Artifact_01 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Artifacts/PrimalItemArtifact_01.PrimalItemArtifact_01'"
Corrupt Heart
ID: Artifact Artifact 0.0 "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_RareDrop_CorruptHeart.PrimalItemResource_RareDrop_CorruptHeart'"
Alpha Mosasaur Tooth
ID: Artifact Artifact 0.0 GFI Apexdrop_AlphaMosasaur 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ApexDrop_AlphaMosasaur.PrimalItemResource_ApexDrop_AlphaMosasaur'"
Equus
Creature ID: Normal Mammals Normal Mammals Equus
GiveItemNum
Command: Player Command GiveItemNum Adds item to player. Player Command
Summon
Command: Dino Command Summon Spawns creature of the specified type. This can also be used to summon Beacons. Dino Command
Triceratops
Creature ID: Normal Dinosaurs Normal Dinosaurs Trike
Gacha Crystal
ID: Consumable Consumable 0.0 GFI GachaPod 1 0 0 "Blueprint'/Game/Extinction/Dinos/Gacha/PrimalItemConsumable_GachaPod.PrimalItemConsumable_GachaPod'"
Tek Rifle
ID: Weapon Weapon 0.0 GFI TekRifle 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_TekRifle.PrimalItem_TekRifle'"
Congealed Gas Ball
ID: Resource Resource 0.0 GFI Resource_Gas 1 0 0 "Blueprint'/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gas.PrimalItemResource_Gas'"

Similar IDs to Fragmented Green Gem ID

See all...
Tek Rex
Creature ID: Normal Tek Creatures Normal Tek Creatures Rex
Roll Rat
Saddle: Cementing Paste, Fiber, Green Gem, Hide, Metal Ingot 85x Cementing Paste, 150x Fiber, 45x Green Gem, 270x Hide, 425x Metal Ingot Cementing Paste, Fiber, Green Gem, Hide, Metal Ingot 58.0 26.0
SetTargetPlayerColorVal
Command: Player Command SetTargetPlayerColorVal Changes the color of various parts of the body. [ColorValIndex]: 0 is body, 1 is hair, and 2 is eyes.[ColorVal]: 0 is yellow, 0.4 is green-blue, 0.5 is green, 0.7 is orange, and 0.8 is red. Player Command
Tree Sap Tap
ID: Structure Structure 0.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Pipes/PrimalItemStructure_TreeTap.PrimalItemStructure_TreeTap'"
Fragmented Green Gem
ID: Resource Resource 0.0 GFI FracturedGem 1 0 0 "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_FracturedGem.PrimalItemResource_FracturedGem'"
Basilisk
Saddle: Cementing Paste, Fiber, Green Gem, Hide, Metal Ingot 85x Cementing Paste, 150x Fiber, 45x Green Gem, 270x Hide, 425x Metal Ingot Cementing Paste, Fiber, Green Gem, Hide, Metal Ingot 85.0 28.0
Green Coloring
ID: Dye Dye 59.0 GFI Green 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/PrimalItemDye_Green.PrimalItemDye_Green'"
Green
Dye: Amarberry, Azulberry, Charcoal 9 Amarberry
9 Azulberry
2 Charcoal Amarberry, Azulberry, Charcoal #00ff00
Green Gem
ID: Resource Resource 0.0 GFI Gem_Fertile 1 0 0 "Blueprint'/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gem_Fertile.PrimalItemResource_Gem_Fertile'"
Nameless Queen
Creature ID: Creatures of Aberration Fantasy Creatures of Aberration Fantasy Xenomorph