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Dino Leash ID Share
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Ark Item ID Share
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Ark Name Dino Leash
Class Name PrimalItemStructure_DinoLeash_C
Blueprint Path "Blueprint'/Game/Extinction/Structures/DinoLeash/PrimalItemStructure_DinoLeash.PrimalItemStructure_DinoLeash'"
Category
Stack Size
How to Spawn Share
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Ark Spawn Commands There are multiple ways to spawn items in Ark.

You can use the Item ID with the admincheat GiveItemNum command, if the item ID exists. Not all Ark items have an Item ID. However, most items do have a Blueprint Path. Use the following command instead.

You can use the Blueprint Path with the admincheat GiveItem command.

Ark Spawn Command Examples Share
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Item ID: Command admincheat GiveItemNum [Item ID] [Quantity between 1 and the Stack Size] [Quality between 0 and 100] [1 or 0. 1 adds the item's blueprint and 0 adds the item]
Blueprint Path: Command admincheat GiveItem [Blueprint Path] [Quantity between 1 and the Stack Size] [Quality between 0 and 100] [1 or 0. 1 adds the item's blueprint and 0 adds the item]
Blueprint Path: Command Example The command admincheat GiveItem "Blueprint'/Game/Extinction/Structures/DinoLeash/PrimalItemStructure_DinoLeash.PrimalItemStructure_DinoLeash'" 1 1 0 will spawn Dino Leash.

Other IDs

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Vertical Electrical Cable
ID: Structure Structure 194.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Pipes/PrimalItemStructure_PowerCableVertical.PrimalItemStructure_PowerCableVertical'"
Ballista Turret
ID: Structure Structure 0.0 GFI TurretBall 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_TurretBallista.PrimalItemStructure_TurretBallista'"
Wooden Hatchframe
ID: Structure Structure 86.0 GFI WoodCeilingWithTrapdoor 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Wooden/PrimalItemStructure_WoodCeilingWithTrapdoor.PrimalItemStructure_WoodCeilingWithTrapdoor'"
Wooden Table
ID: Structure Structure 0.0 GFI WoodTable 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Wooden/PrimalItemStructure_Furniture_WoodTable.PrimalItemStructure_Furniture_WoodTable'"
Electrical Cable Intersection
ID: Structure Structure 192.0 GFI PowerCableIntersection 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Pipes/PrimalItemStructure_PowerCableIntersection.PrimalItemStructure_PowerCableIntersection'"
Behemoth Gateway
ID: Structure Structure 174.0 GFI MetalGateFrame_Large 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Metal/PrimalItemStructure_MetalGateframe_Large.PrimalItemStructure_MetalGateframe_Large'"
Greenhouse Ceiling
ID: Structure Structure 439.0 GFI GreenhouseCeiling 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Greenhouse/PrimalItemStructure_GreenhouseCeiling.PrimalItemStructure_GreenhouseCeiling'"
Tek Bridge
ID: Structure Structure 0.0 "Blueprint'/Game/Extinction/Structures/TekBridge/PrimalItemStructure_TekBridge.PrimalItemStructure_TekBridge'"
Thatch Wall
ID: Structure Structure 82.0 GFI ThatchWall 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Thatch/PrimalItemStructure_ThatchWall.PrimalItemStructure_ThatchWall'"
Stone Irrigation Pipe - Intake
ID: Structure Structure 110.0 GFI StonePipeIntake 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Pipes/PrimalItemStructure_StonePipeIntake.PrimalItemStructure_StonePipeIntake'"

Other IDs

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Wood Elevator Track
ID: Structure Structure 0.0 GFI ElevatorTrack 1 0 0 "Blueprint'/Game/Aberration/Structures/PrimitiveElevator/PrimalItemStructure_WoodElevatorTrack.PrimalItemStructure_WoodElevatorTrack'"
Metal Catwalk
ID: Structure Structure 167.0 GFI MetalCatWalk 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Metal/PrimalItemStructure_MetalCatwalk.PrimalItemStructure_MetalCatwalk'"
War Map
ID: Structure Structure 0.0 GFI Map 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Wooden/PrimalItemStructure_WarMap.PrimalItemStructure_WarMap'"
Wardrums
ID: Structure Structure 0.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Wooden/PrimalItemStructure_Wardrums.PrimalItemStructure_Wardrums'"
Tek Ramp
ID: Structure Structure 0.0 GFI TekRamp 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Tek/PrimalItemStructure_TekRamp.PrimalItemStructure_TekRamp'"
Stone Dinosaur Gateway
ID: Structure Structure 320.0 GFI StoneGateFrame 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Stone/PrimalItemStructure_StoneGateframe.PrimalItemStructure_StoneGateframe'"
Tek Ceiling
ID: Structure Structure 0.0 GFI Ceiling 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Tek/PrimalItemStructure_TekCeiling.PrimalItemStructure_TekCeiling'"
Adobe Ladder
ID: Structure Structure 0.0 GFI AdobeLader 1 0 0 "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeLader.PrimalItemStructure_AdobeLader'"
Metal Dinosaur Gateway
ID: Structure Structure 265.0 GFI MetalGateFrame 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Metal/PrimalItemStructure_MetalGateframe.PrimalItemStructure_MetalGateframe'"
Stone Ceiling
ID: Structure Structure 315.0 GFI StoneCeiling 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Stone/PrimalItemStructure_StoneCeiling.PrimalItemStructure_StoneCeiling'"

More IDs

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Wooden Doorframe
ID: Structure Structure 94.0 GFI WoodWallWithDoor 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Wooden/PrimalItemStructure_WoodWallWithDoor.PrimalItemStructure_WoodWallWithDoor'"
Cryofridge
ID: Structure Structure 0.0 "Blueprint'/Game/Extinction/CoreBlueprints/Items/PrimalItemStructure_CryoFridge.PrimalItemStructure_CryoFridge'"
Greenhouse Wall
ID: Structure Structure 438.0 GFI GreenhouseWall 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Greenhouse/PrimalItemStructure_GreenhouseWall.PrimalItemStructure_GreenhouseWall'"
Metal Irrigation Pipe - Inclined
ID: Structure Structure 199.0 GFI MetalPipeIncline 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Pipes/PrimalItemStructure_MetalPipeIncline.PrimalItemStructure_MetalPipeIncline'"
Medium Taxidermy Base
ID: Structure Structure 0.0 "Blueprint'/Game/Extinction/CoreBlueprints/Items/PrimalItemStructure_TaxidermyBase_Medium.PrimalItemStructure_TaxidermyBase_Medium'"
Adobe Dinosaur Gate
ID: Structure Structure 0.0 GFI AdobeGateDoor 1 0 0 "Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeGateDoor.PrimalItemStructure_AdobeGateDoor'"
Fabricator
ID: Structure Structure 185.0 GFI Fabricator 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_Fabricator.PrimalItemStructure_Fabricator'"
Tek Light
ID: Structure Structure 0.0 GFI TekLight 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_TekLight.PrimalItemStructure_TekLight'"
Refrigerator
ID: Structure Structure 196.0 GFI IceBox 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_IceBox.PrimalItemStructure_IceBox'"
Stone Irrigation Pipe - Straight
ID: Structure Structure 111.0 GFI StonePipeStraight 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Pipes/PrimalItemStructure_StonePipeStraight.PrimalItemStructure_StonePipeStraight'"

All of Ark Guide

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Elevator Track
ID: Structure Structure 0.0 GFI ElevatorTrackBase 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/BuildingBases/PrimalItemStructure_ElevatorTrackBase.PrimalItemStructure_ElevatorTrackBase'"
Rex Egg
ID: Egg Egg 291.0 GFI Egg_Rex 1 0 0 "Blueprint'/Game/PrimalEarth/Test/PrimalItemConsumable_Egg_Rex.PrimalItemConsumable_Egg_Rex'"
Gigantopithecus
Creature ID: Normal Mammals Normal Mammals Bigfoot
Raw Meat
ID: Consumable Consumable 12.0 GFI RawMeat 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_RawMeat.PrimalItemConsumable_RawMeat'"
Artifact of the Massive
ID: Artifact Artifact 150.0 GFI Artifact_03 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Artifacts/PrimalItemArtifact_03.PrimalItemArtifact_03'"
Zombie Lightning Wyvern
Creature ID: Creatures of Scorched Earth Event Creatures Creatures of Scorched Earth Event Creatures Wyvern
Teleport
Command: Teleportation Command Teleport Moves you forward in the direction you are facing until you collide with something. Teleportation Command
Element
ID: Resource Resource 0.0 GFI Element 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Element.PrimalItemResource_Element'"
Unassembled Enforcer
ID: Consumable Consumable 0.0 "Blueprint'/Game/Extinction/CoreBlueprints/Items/PrimalItem_Spawner_Enforcer.PrimalItem_Spawner_Enforcer'"
Chemistry Bench
ID: Structure Structure 0.0 GFI ChemBench 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_ChemBench.PrimalItemStructure_ChemBench'"

Similar IDs to Dino Leash ID

See all...
Leech Blood
ID: Resource Resource 0.0 GFI LeechBlood 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_LeechBlood.PrimalItemResource_LeechBlood'"
Dino Light Red
Color ID: 19.0 #ffa8a8 The Ark console command setTargetDinoColor R 19 will set the region R to the color, Dino Light Red.
Dino Leash
ID: Structure Structure 0.0 "Blueprint'/Game/Extinction/Structures/DinoLeash/PrimalItemStructure_DinoLeash.PrimalItemStructure_DinoLeash'"
GiveResources
Command: Player Command GiveResources Add 50 units of each resource in the game to your inventory. Player Command
Leech Blood or Horns
ID: Resource Resource 0.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResourceGeneric_Curing.PrimalItemResourceGeneric_Curing'"
Diseased Leech
Creature ID: Normal Invertebrates Normal Invertebrates Leech
Lesser Antidote
Recipe: 10x Rare Flower, 10x Rare Mushroom, 3x Deathworm Horn or Leech Blood, Narcotics Cures Swamp Fever, Immunity from Swamp Fever 3 minutes 3 hours 20 minutes
GiveColors
Command: Player Command GiveColors Provides you with each dye in the game. Player Command
Leech
Creature ID: Normal Invertebrates Normal Invertebrates Leech
EnableSpectator
Command: Command EnableSpectator Changes mode to spectator. Warning: This will destroy your inventory. Leave your inventory in a safe place before enabling this command. Command