Feedback
Share
Link
Link copied!
Ark Guide
Assault Rifle ID
IDs
Table of Contents
Explore
Search
Ark Guide
More
About Ark Guide
Copyright © 2021 ArkGuide.org and Ark Guide. All Rights Reserved.

All content on this website ("the Site") is the property of Ark Guide. The collection and assembly of content on this Site are the exclusive property of Ark Guide and are protected by copyright and other intellectual property laws. This site is not affiliated with ARK:Survival Evolved, the ARK franchise, Studio Wildcard or the game publisher. All game content and materials are trademarks and copyrights of their respective owners and licensors. We do not assert any claim of copyright for ARK:Survival Evolved or the ARK franchise. We are a fan site. This site is for entertainment purposes only. Use at your own risk. We assume no responsibility or liability for any errors or omissions in the content of this site.

Assault Rifle ID Share
Link
Link copied!

Ark Item ID Share
Link
Link copied!
Ark Name Assault Rifle
Ark Item ID 2
Class Name PrimalItem_WeaponRifle_C
Blueprint Path "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponRifle.PrimalItem_WeaponRifle'"
Ark GFI Codes GFI WeaponRifle 1 0 0
Category
Stack Size
How to Spawn Share
Link
Link copied!
Ark Spawn Commands There are multiple ways to spawn items in Ark.

You can use the Item ID with the admincheat GiveItemNum command, if the item ID exists. Not all Ark items have an Item ID. However, most items do have a Blueprint Path. Use the following command instead.

You can use the Blueprint Path with the admincheat GiveItem command.

Ark Spawn Command Examples Share
Link
Link copied!
Item ID: Command admincheat GiveItemNum [Item ID] [Quantity between 1 and the Stack Size] [Quality between 0 and 100] [1 or 0. 1 adds the item's blueprint and 0 adds the item]
Item ID: Command Example The command admincheat GiveItemNum 2 1 1 0 will spawn Assault Rifle.
Blueprint Path: Command admincheat GiveItem [Blueprint Path] [Quantity between 1 and the Stack Size] [Quality between 0 and 100] [1 or 0. 1 adds the item's blueprint and 0 adds the item]
Blueprint Path: Command Example The command admincheat GiveItem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponRifle.PrimalItem_WeaponRifle'" 1 1 0 will spawn Assault Rifle.

Additional IDs

See all...
Tek Gravity Grenade
ID: Weapon Weapon 0.0 "Blueprint'/Game/Extinction/CoreBlueprints/Weapons/PrimalItem_WeaponTekGravityGrenade.PrimalItem_WeaponTekGravityGrenade'"
Electric Prod
ID: Weapon Weapon 451.0 GFI Prod 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponProd.PrimalItem_WeaponProd'"
Oil Jar
ID: Weapon Weapon 0.0 "Blueprint'/Game/ScorchedEarth/WeaponOilJar/PrimalItem_WeaponOilJar.PrimalItem_WeaponOilJar'"
Tripwire Alarm Trap
ID: Weapon Weapon 326.0 GFI AlarmTrap 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponAlarmTrap.PrimalItem_WeaponAlarmTrap'"
Harpoon Launcher
ID: Weapon Weapon 0.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponHarpoon.PrimalItem_WeaponHarpoon'"
Sword
ID: Weapon Weapon 0.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponSword.PrimalItem_WeaponSword'"
Slingshot
ID: Weapon Weapon 139.0 GFI Slingshot 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponSlingshot.PrimalItem_WeaponSlingshot'"
Large Bear Trap
ID: Weapon Weapon 384.0 GFI BearTrap_Large 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_BearTrap_Large.PrimalItemStructure_BearTrap_Large'"
Tek Grenade
ID: Weapon Weapon 0.0 GFI TekGrenade 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_TekGrenade.PrimalItem_TekGrenade'"
Admin Blink Rifle
ID: Weapon Weapon 0.0 "Blueprint'/Game/Extinction/Weapon_AdminBlinkRifle/PrimalItem_WeaponAdminBlinkRifle.PrimalItem_WeaponAdminBlinkRifle'"

Additional IDs

See all...
Longneck Rifle
ID: Weapon Weapon 132.0 GFI OneShotRifle 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponOneShotRifle.PrimalItem_WeaponOneShotRifle'"
Handcuffs
ID: Weapon Weapon 452.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponHandcuffs.PrimalItem_WeaponHandcuffs'"
Rocket Launcher
ID: Weapon Weapon 3.0 GFI rocketlauncher 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponRocketLauncher.PrimalItem_WeaponRocketLauncher'"
Tek Sword
ID: Weapon Weapon 0.0 GFI TekSword 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponTekSword.PrimalItem_WeaponTekSword'"
Tek Railgun
ID: Weapon Weapon 0.0 GFI TekSniper 1 0 0 "Blueprint'/Game/Aberration/WeaponTekSniper/PrimalItem_TekSniper.PrimalItem_TekSniper'"
Grenade
ID: Weapon Weapon 6.0 GFI WeaponGrenade 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponGrenade.PrimalItem_WeaponGrenade'"
Improvised Explosive Device
ID: Weapon Weapon 46.0 GFI TripWire 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponTripwireC4.PrimalItem_WeaponTripwireC4'"
Glow Stick
ID: Weapon Weapon 0.0 GFI GlowStick 1 0 0 "Blueprint'/Game/Aberration/WeaponGlowStickThrow/PrimalItem_GlowStick.PrimalItem_GlowStick'"
Boomerang
ID: Weapon Weapon 0.0 "Blueprint'/Game/ScorchedEarth/WeaponBoomerang/PrimalItem_WeaponBoomerang.PrimalItem_WeaponBoomerang'"
Bear Trap
ID: Weapon Weapon 383.0 GFI BearTrap 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_BearTrap.PrimalItemStructure_BearTrap'"

Other IDs

See all...
Simple Pistol
ID: Weapon Weapon 1.0 GFI WeaponGun 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponGun.PrimalItem_WeaponGun'"
Crossbow
ID: Weapon Weapon 362.0 GFI CrossBow 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponCrossbow.PrimalItem_WeaponCrossbow'"
Pump-Action Shotgun
ID: Weapon Weapon 361.0 GFI MachinedShot 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMachinedShotgun.PrimalItem_WeaponMachinedShotgun'"
Flare Gun
ID: Weapon Weapon 184.0 GFI FlareGun 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponFlareGun.PrimalItem_WeaponFlareGun'"
Spear
ID: Weapon Weapon 57.0 GFI Spear 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponSpear.PrimalItem_WeaponSpear'"
Climbing Pick
ID: Weapon Weapon 0.0 GFI WeaponClimbPick 1 0 0 "Blueprint'/Game/Aberration/CoreBlueprints/Weapons/PrimalItem_WeaponClimbPick.PrimalItem_WeaponClimbPick'"
Scout Remote
ID: Weapon Weapon 0.0 "Blueprint'/Game/Extinction/Dinos/Scout/PrimalItem_WeaponScoutRemote.PrimalItem_WeaponScoutRemote'"
Smoke Grenade
ID: Weapon Weapon 0.0 GFI Grenade 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_GasGrenade.PrimalItem_GasGrenade'"
Lasso
ID: Weapon Weapon 0.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponLasso.PrimalItem_WeaponLasso'"
Bola
ID: Weapon Weapon 0.0 GFI Bola 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponBola.PrimalItem_WeaponBola'"

All of Ark Guide

See all...
Artifact of the Devious
ID: Artifact Artifact 151.0 GFI Artifact_04 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Artifacts/PrimalItemArtifact_04.PrimalItemArtifact_04'"
Giant Metal Hatchframe
ID: Structure Structure 0.0 GFI MetalCeilingWithTrapdoorGiant 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Metal/PrimalItemStructure_MetalCeilingWithTrapdoorGiant.PrimalItemStructure_MetalCeilingWithTrapdoorGiant'"
Beta King Titan
Creature ID: Creatures of Extinction Fantasy Creatures of Extinction Fantasy King Titan
Beta King Titan
Creature ID: Creatures of Extinction Fantasy Creatures of Extinction Fantasy King Titan
Flamethrower
ID: Weapon Weapon 0.0 GFI FlameThrow 1 0 0 "Blueprint'/Game/ScorchedEarth/WeaponFlamethrower/PrimalItem_WeapFlamethrower.PrimalItem_WeapFlamethrower'"
Fire Wyvern
Creature ID: Creatures of Scorched Earth Fantasy Creatures of Scorched Earth Fantasy Wyvern
Bulbdog Mask Skin (Aberration)
ID: Skin Skin 0.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_PugMask.PrimalItemSkin_PugMask'"
Artifact of the Pack
ID: Artifact Artifact 149.0 GFI Artifact_02 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Artifacts/PrimalItemArtifact_02.PrimalItemArtifact_02'"
Element
ID: Resource Resource 0.0 GFI Element 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Element.PrimalItemResource_Element'"
Ravager Saddle
ID: Saddle Saddle 0.0 GFI CaveWolfSaddle 1 0 0 "Blueprint'/Game/Aberration/Dinos/CaveWolf/PrimalItemArmor_CavewolfSaddle.PrimalItemArmor_CavewolfSaddle'"

Similar IDs to Assault Rifle ID

See all...
Assault Rifle
ID: Weapon Weapon 2.0 GFI WeaponRifle 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponRifle.PrimalItem_WeaponRifle'"
Cyan
Dye: Amarberry, Azulberry, Sparkpowder 6 Amarberry
12 Azulberry
Sparkpowder Amarberry, Azulberry, Sparkpowder #00ffff
Assault Rifle
Engram: 58.0 24.0 Longneck Rifle 58.0 24.0
GiveWeaponSet
Command: Player Command GiveWeaponSet Gives you all weapons in the specified tier. You must specify the tier, which can be 0 (bow, pike, spear, bola), 1 (assault rifle, sword, shotgun, longneck rifle, grenade), 2 (compound bow, rocket launcher, fabricated sniper rifle, C4 charge), 3 (tek rifle, tek grenade, tek railgun, tek sword). Player Command
Magenta
Dye: Azulberry, Tintoberry, Sparkpowder 9 Azulberry
9 Tintoberry
Sparkpowder Azulberry, Tintoberry, Sparkpowder #e71cd9
Lazarus Chowder
Recipe: 9x Cooked Meat, 2x Narcotics, 5x Savoroot, 5x Longrass, 10x Mejoberry +1.2% Stamina per second (constant swimming is allowed), -85% Oxygen consumption underwater 10 minutes 5 hours
Green
Dye: Amarberry, Azulberry, Charcoal 9 Amarberry
9 Azulberry
2 Charcoal Amarberry, Azulberry, Charcoal #00ff00
Heavy Auto Turret
Engram: 100.0 100.0 Assault Rifle 100.0 100.0
Brick
Dye: Tintoberry, Narcoberry, Sparkpowder 12 Tintoberry
6 Narcoberry
Sparkpowder Tintoberry, Narcoberry, Sparkpowder #94321c
Auto Turret
Engram: 68.0 40.0 Assault Rifle 68.0 40.0