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Coelacanth Spawn Code & Stats
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Coelacanth Spawn Code & Stats Share
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Dino Name Tag Coel
Ark Creature ID Coel_Character_BP_C
Blueprint Path "Blueprint'/Game/PrimalEarth/Dinos/Coelacanth/Coel_Character_BP.Coel_Character_BP'"
Type
Category
How to Spawn Creatures in Ark Share
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Explanation Ark Creature IDs can be used to spawn in-game creatures. There are two ways to spawn a creature in Ark.
Method 1: Summon Command One way to spawn creatures in Ark is to use the Summon command. For example, the command admincheat Summon Coel_Character_BP_C will spawn the creature Coelacanth. The creature will glitch out of you. The creature will have a random level.
Method 1: Command admincheat Summon Coel_Character_BP_C
Method 2: SpawnDino Command To spawn a creature in Ark and specify the distance at which the creature will spawn, use the command admincheat SpawnDino [blueprintPath] [spawnDistance] [spawn-Y-offset] [spawn-Z-offset] [dinolevel].
Method 2: Command admincheat SpawnDino [blueprintPath] [spawnDistance] [spawn-Y-offset] [spawn-Z-offset] [dinolevel]
Methods 2: Example For example, the command admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Coelacanth/Coel_Character_BP.Coel_Character_BP'" 400 0 0 150 will spawn a level 150 Coelacanth at a distance of 400 away from you.
Ark Creature Stats Share
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Temperament
Tame
Ride
Breed
Feces

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Creature ID: Normal Invertebrates Normal Invertebrates Spider
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Creature ID: Normal Invertebrates Normal Invertebrates Bettle
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Creature ID: Normal Fish Normal Fish Dunkle
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Creature ID: Normal Mammals Normal Mammals Paracer
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Creature ID: Normal Tek Creatures Normal Tek Creatures Stego
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Creature ID: Normal Mammals Normal Mammals Bigfoot
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Creature ID: Normal Dinosaurs Normal Dinosaurs Ovi
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Creature ID: Normal Dinosaurs Normal Dinosaurs Moschops
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Creature ID: Normal Event Creatures Normal Event Creatures Ovi
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Creature ID: Normal Reptiles Normal Reptiles Dolphin

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Bunny Dodo
Creature ID: Normal Event Creatures Normal Event Creatures Dodo
Megalosaurus
Creature ID: Normal Dinosaurs Normal Dinosaurs Megalosaurus
Tek Parasaur
Creature ID: Normal Tek Creatures Normal Tek Creatures Para
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Creature ID: Normal Mammals Normal Mammals Rhino
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Creature ID: Normal Alpha Predators Normal Alpha Predators Elite Rex
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Creature ID: Normal Mammals Normal Mammals Doed
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Creature ID: Normal Invertebrates Normal Invertebrates Ant
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Creature ID: Normal Mammals Normal Mammals Stag
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Creature ID: Normal Dinosaurs Normal Dinosaurs Allo
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Creature ID: Normal Fish Normal Fish Angler

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Daeodon
Creature ID: Normal Mammals Normal Mammals Daeodon
Sabertooth
Creature ID: Normal Mammals Normal Mammals Sabertooth
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Creature ID: Normal Bosses Normal Bosses
Zomdodo
Creature ID: Normal Event Creatures Normal Event Creatures Dodo
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Creature ID: Normal Event Creatures Normal Event Creatures Trike
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Red Beacon (Double items)
Beacon ID: The Island The Island SupplyCrate_Level60_Double_C
Megalodon Tooth
ID: Artifact Artifact 159.0 GFI Apexdrop_Megalodon 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ApexDrop_Megalodon.PrimalItemResource_ApexDrop_Megalodon'"
Summon
Command: Dino Command Summon Spawns creature of the specified type. This can also be used to summon Beacons. Dino Command
Corrupted Spino
Creature ID: Creatures of Extinction Dinosaurs Creatures of Extinction Dinosaurs Spino Corrupt
Brachiosaurus Costume
ID: Skin Skin 0.0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemCostume_Brachiosaurus.PrimalItemCostume_Brachiosaurus'"
Aberrant Spino
Creature ID: Creatures of Aberration Dinosaurs Creatures of Aberration Dinosaurs Spino
Rock Elemental
Creature ID: Creatures of Scorched Earth Fantasy Creatures of Scorched Earth Fantasy RockElemental
Metal Doorframe
ID: Structure Structure 180.0 GFI MetalWallWithDoor 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Metal/PrimalItemStructure_MetalWallWithDoor.PrimalItemStructure_MetalWallWithDoor'"
Citronal
ID: Consumable Consumable 99.0 GFI Veggie_Citronal 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Veggie_Citronal.PrimalItemConsumable_Veggie_Citronal'"
Raw Meat
ID: Consumable Consumable 12.0 GFI RawMeat 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_RawMeat.PrimalItemConsumable_RawMeat'"

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GiveCreativeModeToTarget
Command: Creative Mode Command GiveCreativeModeToTarget Sets the target you are visiting in Creative Mode. Creative Mode Command
Coelacanth
Creature ID: Normal Fish Normal Fish Coel
Slate Coloring
ID: Dye Dye 412.0 GFI Slate 1 0 0 "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/PrimalItemDye_Slate.PrimalItemDye_Slate'"
ExecSetSleeping
Command: Player Command ExecSetSleeping Sets current player to sleep mode or wake mode. Player Command
Ghost
Command: Player Command Ghost Turns on No Clip mode. You can walk through objects that normally would block you. To disable use the Walk command. Player Command
GMBuff
Command: Player Command GMBuff Gives player God, InfiniteStats, EnemyInvisible true, and extra experience Player Command
Aberrant Coelacanth
Creature ID: Creatures of Aberration Fish Creatures of Aberration Fish Coel
CE
Command: Command CE Stops and starts weather.

Possibilities for [Type] (use double quotation marks for any type that has a space):
The Island: starttime, stoptime, heatwave, coldfront, makeitrain, fogitup.
Scorched Earth: start_superheat, stop_superheat, start_sandstorm, stop_sandstorm, start_electricalstorm, stop_electricalstorm, start_rain, stop_rain.
Ragnarok: start rain, stop rain, start electricalstorm, stop electricalstorm, start sandstorm, stop sandstorm, start superheat, stop superheat, start_volcano.
Aberration: startquake, stopquake Command
GiveCreativeModeToPlayer
Command: Creative Mode Command GiveCreativeModeToPlayer Sets a certain player identified by the player's ID in Creative Mode. Creative Mode Command
RefillStats
Command: Player Command RefillStats Sets all stats to maximum one time. Player Command