Ark Guide
Ark Guide
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Dino Command Commands

We have put together a list of the latest Ark commands. Click on a command to see examples and command parameters, if there are any. Because commands can sometimes make unexpected changes to your game, it is recommended that you save your game before using commands.

To use Ark commands you need to open the Ark command console. You can do this by pressing the Tab key on PC. On the Xbox, enter the pause screen and press the LB RB X and Y keys at the same time. On PlayStation, enter the pause screen, and press the L1 R1 Square and Triangle keys at the same time. Note that some of these commands require you to first authenticate yourself with the command enablecheats before using them.
DoTame DoTame If the targeted creature can be tamed, this command will allow you to tame it.
ForceTame ForceTame Immediately tames dinosaur in your crosshairs. You can ride these dinosaurs even if there is no saddle equipped.
ForceTameAOE ForceTameAOE Force tames every dino in specified radius. The default is 2000.
RainCritters RainCritters Spawns a mix of sheep and dodos.
RainDanger RainDanger Spawns a mix of rexes and allos.
RainDinos RainDinos Spawns a mix of trikes and parasaurs.
SDF SDF Spawn creature.
SetBabyAge SetBabyAge Sets the age of the target baby dino.
SetImprintedPlayer SetImprintedPlayer Changes the imprinted player of the target dino to the provided player ID.
SetImprintQuality SetImprintQuality Sets value in the range from 0 to 1, where 1 is 100%.
SetTargetDinoColor SetTargetDinoColor Sets the dino you target to a particular color.
SpawnActor [Blueprint] SpawnActor [Blueprint] Spawns the target entity by its blueprint path at a random level.
SpawnActorSpread SpawnActorSpread Spawns several entities in the specified area.
SpawnDino SpawnDino Spawns a dino.
Summon Summon Spawns creature of the specified type. This can also be used to summon Beacons.
SummonTamed SummonTamed Spawn a tamed creature.
TransferImprints TransferImprints All dinos that are imprinted on the oldPlayerId will be transferred to the newPlayerId.